Friday, 24 February 2017

Simon R. Green

Clicking the series name or book title will take you to information about that series or title.

Forest Kingdom
Blue Moon Rising
Blood & Honor*
Down Among the Dead Men*
Beyond the Blue Moon*
Once in a Blue Moon
*JABberwocky editions available to readers outside of the US and Canada. Open Road Media has made them available to our N. American readers.

Deathstalker
Deathstalker
Deathstalker Rebellion*
Deathstalker War*
Deathstalker Honor*
Deathstalker Destiny*
Deathstalker Legacy*
Deathstalker Return*
Deathstalker Coda*

*JABberwocky editions available to readers outside of the US and Canada. Ace/Roc is the fantastic N. American publisher!

Deathstalker Prelude
Mistworld*
Ghostworld*
Hellworld*
*JABberwocky editions available to readers outside of the US and Canada. Open Road Media has made them available to our N. American readers.

Secret Histories
From a Drood to a Kill*
Dr. DOA*
*JABberwocky editions available to readers outside of the US and Canada. Ace/Roc is the fantastic N. American publisher!

Hawk & Fisher
The Swords of Haven (Omnibus #1)*
The Guards of Haven (Omnibus #2)
Wolf in the Fold^
Guard Against Dishonor^
The Bones of Haven^
*JABberwocky editions available to readers outside of the US and Canada. Ace/Roc is the fantastic N. American publisher!
^Available collectively within The Guards of Haven omnibus.

Standalone Novels
Drinking Midnight Wine

 

Forest Kingdom
Blue Moon Rising by Simon R. Green
All his life, Prince Rupert thrilled in the glorious exploits of his royal ancestors. Finally embarking on his own heroic journey, Rupert realizes there’s a lot the minstrels leave out of their songs. On the hunt for a mythical dragon, besieged by demons, and navigating the cursed Darkwood with a smart-mouthed unicorn, Rupert is becoming somewhat disenchanted with legends. But even if he succeeds, peril awaits, because the king never intended for his spare heir to return from this fool’s errand. Now, with the help of a few unusual allies, Rupert must make up the story as he goes–outmaneuvering assassins, thwarting the voracious spread of the Darkwood, and grappling with rumors of a powerful evil’s return.

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Blood and Honor
The Great Jordan has played the finest stages in the Forest Kingdom, performing for kings and queens, earning thunderous applause, and lining his pockets at the same time. But that was a lifetime ago. Jordan’s purse is nearly empty when three men approach him in an alley and offer him the role of a lifetime, which will either make his career—or end his life. They offer ten thousand ducats if the actor will impersonate the son of the late King Malcolm, whose untimely death has caused some to whisper of poisoning. Swayed by their proposal, Jordan accompanies them to Castle Midnight, where a bit of magic makes him look like royalty. But playing a prince is risky business, and Jordan will quickly find that this is a part for which there can be no encore.

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Down Among the Dead Men
Ten years after the Demon War, the wounds of the Forest Kingdom are finally beginning to heal. Deep in the Darkwood, on the border between two long-feuding territories, a fort has been erected to keep the peace. But a month ago, the soldiers inside stopped speaking to the outside world. Led by the adventure-hungry warrior Duncan MacNeil, a party of Rangers is sent to investigate. With a witch, a swordsman, and a powerful eight-fingered woman at his side, MacNeil steps into the deserted fort—and discovers a massacre. Beneath this newly built fort, the witch senses an ancient evil, a power older than the Kingdom itself, about to trap them in the dark.
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Beyond the Blue Moon
It has been many years since the long night of the Blue Moon. King Harald is dead, and chaos reigns in the Forest Kingdom. The long-lost heroes of Blue Moon Rising must return in order to save the nation of their birth—and it may already be too late. A stunning revelation about the true identities of two Haven cops awaits. At long last, revisit the world of the Blue Moon.

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Once in a Blue Moon by Simon R. Green
No one knows the hero business like Hawk and Fisher. That’s why they started the Hawk and Fisher Memorial Academy. Decades later, their Hero Academy is the Dutchy of Lancre’s greatest pride, and now…its biggest problem. During auditions for the next class of students, an assassin ambushes Hawk and Fisher, setting off a powerful chain of events that could destroy the Forest Kingdom. For the Blue Moon rises once more, and with it, a familiar and formidable foe that Hawk and Fisher thought they’d never see again—the Demon Prince. Now, Hawk and Fisher must embark on one final quest. Joining forces with their children, they’ll reunite with old friends, visit legendary lands, and battle infamous villains to stop the Demon Prince once and for all. Hanging in the balance is the future of their bloodline, the kingdom, and the world.

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Deathstalker
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Owen Deathstalker, last of the infamous warrior Clan, always considered himself more of a writer than a fighter, preferring his history books to making any actual history with a sword. But books won’t protect him from Her Imperial Majesty Lionstone XIV, who just Outlawed and condemned Owen to death, without any explanation, reason, or warning. No wonder she’s called the Iron Bitch. If he’s to live, Owen can either run forever…or take down the corrupt Empire. To do that, he’ll need the fabled Darkvoid Device—an artifact dating back to the first Deathstalker and perhaps the only weapon powerful enough to help this ragtag rebellion win. The time has come for Owen to finally embrace his Deathstalker heritage…and all the blood and death that go along with it.

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To the Empire, Owen Deathstalker is an Outlaw. To the inhuman Hadenmen, he is the Redeemer. And to the underground, he is humanity’s last hope. Above all else, he is the last of a legendary warrior clan who is determined to bring down an Empire rotted by corruption, greed, and institutionalized slavery. But starting a revolution is one thing. To win it, Owen and his companions will have to convince key planets to join the fight. Scattered across the galaxy, Owen’s band of misfits struggle to embrace their new roles as leaders while facing espionage, treachery, and the unexpected challenges of making their rebellion a reality.

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Owen Deathstalker doesn’t trust anyone, even his companions…especially his companions. But for the diplomatic mission to Mistworld, he’ll have to try. Representing the Golgotha underground, Owen hopes to bring the planet into the rebellion–their powerful psychic “espers” would be an invaluable asset. But that’s not Owen’s only reason for visiting Mistworld. The Empire’s recent esper attack already left Mistworld physically and politically exposed. Playing host to the leaders of the rebellion only makes the planet a juicier target and this time, the Empress will deploy her most ruthless weapon to crush Owen Deathstalker and the uprising, once and for all.

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Official hero of the great rebellion, Owen Deathstalker fought impossible odds to throw down the Empress Lionstone XIV and destroy the corrupt Empire. That should have been enough to be feted, honored, and finally retired. Unfortunately, the new Parliament has some different ideas. There’s no rest for a Deathstalker. Humanity faces extermination from enemies new and old, while the fledgling Parliament struggles to maintain control. Worse still, something is alive and beginning to stir in the Darkvoid. The odds are stacked against him again, but Owen Deathstalker will have to face his destiny one more time…or forever damn the future of mankind.

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Owen Deathstalker has a prophecy to fulfill. Just as the espers foretold, Owen tumbled an empire and witnessed the end of everything he believed in…all that’s left to do is die. But Owen has a few more scores he’d like to settle before his borrowed time is up. Right now, Owen’s only concern is rescuing Hazel d‘Ark from the vicious Blood Runners who abducted her. He’s already lost so much to become the leader and warrior he never wanted to be; he’ll be damned if he loses Hazel too. So one more time, Owen Deathstalker will step up and be the hero–for Hazel, and then for Humanity. All while knowing that every “one more time” could be his last.

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Owen Deathstalker sacrificed everything to topple a corrupt empire and usher humanity into an age of peace and prosperity. Now Lewis Deathstalker, Owen’s descendant, carries on the family name and honor as a Paragon, warriors famed for their skill and heroism who dispense the king’s justice throughout the galaxy. However, two hundred years have passed since Owen and his gang of heroes disappeared into legend, and the peace that the Deathstalker bought with his life is quickly coming to an end. Amidst political uncertainty, Lewis’s oldest friend, Douglas, ascends the throne and names Lewis to the archaic, and largely symbolic, role of King’s Champion. But Lewis quickly finds that he has all the bad luck of his famous ancestor and that his old allies have become his enemies.

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After falling in love with the king’s intended, Lewis Deathstalker is now exiled, an outlaw from the empire he faithfully served for so long. With Lewis out of the way, former, Paragon Finn Durandal, has led a silent coup to wrest control from the king and set himself up as the power behind the throne. But Durandal is not the Empire’s biggest threat. The Terror that Owen Deathstalker prophesied nearly 200 years ago is almost upon them, and Owen is supposedly the only one who can save civilization from unspeakable horrors. Lewis, unwilling to believe that the galaxy’s savior is dead, sets off to the darkest reaches of the Galaxy to find his lost ancestor. Lewis intends to retrace Owen’s footsteps and overturn every possible lead. But with Finn in control of the empire’s massive forces, he is outmanned and outgunned at every turn. Lewis must stay one step ahead of Finn’s ever-expanding reach if he has any hope of discovering Owen’s fate.

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Lewis Deathstalker has succeeded at the impossible: he’s found Owen Deathstalker, presumed dead for the last two hundred years. Owen’s return strikes a crippling blow to the Empire as his military joins the rebellion. But Owen himself has a larger mission. He — and according to prophecy, he alone — must travel back in time to stop the steadily advancing Terror before the galaxy is destroyed, leaving his descendant Lewis in command of the growing rebel army. Even as Emperor Finn Durandal’s empire is on the brink of annihilation from the Terror, he will do anything, no matter how evil, to retain power. Lewis is equally determined to take Finn down and restore the rightful ruler to the throne.

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Deathstalker Prelude
Mistworld

Long before the start of a galactic rebellion, Mistworld is just another rebel planet, cut off from the fruits of empire by a punishing blockade. In a spaceport where ships hardly land anymore, and any piece of high tech is worth far more than its weight in gold, a medieval order has imposed itself on this once-rich world: The strong rule, the weak perish, and no one is too rich to steal. Investigator Topaz is one of the few honest people left on this cutthroat planet. With her husband, Sergeant Michael Gunn, Topaz does what she can to keep the crooks who run Mistworld in check. But when the corrupt Empire devises an unprecedented scheme to attack the ESP shield that guards Mistworld, Topaz is the only one who can save the planet from being overrun.

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Ghostworld

No life can survive on Unseeli—at least, not anymore. This little planet on the edge of the Empire has no oceans, rivers, or lakes—only an endless forest of metal trees, tall enough to scrape the stratosphere. Ten years ago, the indigenous people stormed out of the forest in rebellion, and Captain John Silence was there for the massacre that left Unseeli’s natives extinct and the planet completely lifeless save for the engineers who mine its invaluable metals. When the mining operation goes off the rails, Silence will be called back to the world that still haunts his nightmares. Backed up by a few professional killers, Silence lands at the mine in hopes of discovering what’s gone wrong. Getting into Unseeli will be tough—but getting out could prove impossible.

 

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Hellworld

Scott Hunter was raised to be a captain in the Imperial starfleet. His career is soaring until he panics during a skirmish with the rebellion, a moment of weakness that gets half his crew killed. The Empire gives him a choice—quit the service, or join a Hell Squad. The Hell Squads are one-way planetary scouts—outcasts sent to explore new worlds and determine whether or not they are habitable. Their task is simple: either survive or die. On his first Hell Squad mission, Hunter leads a motley team of hard-nosed rebels to the volcano planet of Wolf IV. After a bumpy landing, they find that what was supposed to be a hospitable planet is actually completely barren. On a world that was meant to hold new life, why does there seem to be death all around?

Click here for reviews of the series.

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Secret Histories
From a Drood to a Kill by Simon R. Green

Eddie Drood has lost everyone important to him. His parents mysteriously disappeared and no one else in his family seems to care. His beloved uncle, the last family member he could trust, has just passed away. And now his girlfriend, Molly Metcalf, is missing. On his own and without the protection of the Drood family, Eddie pieces together the truth of their disappearances: both his parents and Molly have been kidnapped by the mysterious Powers That Be. Eddie has to break a few Drood family rules and a few ancient treaties to follow them. He’ll have to risk everything to win their freedom, or lose their lives — and their souls — forever.

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Dr. DOA by Simon R. Green

Eddie has been fatally poisoned. Not even his most powerful allies can save him. Certain death awaits, and Eddie is determined to find out who poisoned him before he succumbs. Eddie soon learns that there is only one person who could be behind the attack: Dr. DOA. Even the most formidable in the underworld are afraid to whisper Dr. DOA’s name, and no one knows where Eddie might find a man who operates in the darkest shadows. But Eddie has his heart set on revenge. With his health failing and time running out, he has to catch up to Dr. DOA before his time runs out.

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Hawk & Fisher
Swords of Haven by Simon R. Green

Hawk and Fisher: partners, husband and wife, Captains in Haven’s City Guard. Known, respected, and mostly feared, Hawk and Fisher fight crime, pursue justice, and protect Haven with their unique blend of strength, steel, and razor-sharp instinct. Haven’s citizens have never needed their protection more. The city is a hotbed of violence and corruption, where the natural and supernatural constantly collide, ready to boil over at any moment. Hawk and Fisher have their work cut out for them—for even by daylight, Haven is a dark place.

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Guards of Haven by Simon R. Green

Only two things stand between Haven’s law abiding citizens and the city’s notoriously dangerous criminal element: Hawk and Fisher. As Captains of the Haven City Guard, Hawk and Fisher deliver justice, root out corruption, and fight crime with a deadly combination of sharp steel and even sharper instincts. But it isn’t easy. A volatile mix of natural and supernatural violence, Haven is a terrible place to be after dark…and not much better during daylight.

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Wolf in the Fold

Hawk and Fisher, the husband and wife team, are the only pure forces of good in Haven. They can’t be bought. They can’t stand for injustice. But they can kick your ass. Working on the side of good in Haven means you have to get used to rubbing elbows with lowlifes. But nothing they’ve faced before has prepared them for this case. The spy they’re trailing leads them to a tower of the aristocratic quality. Donning disguises to infiltrate the tower, Hawk and Fisher risk death if they’re caught, but they have to catch the spy before valuable secrets are revealed. However, all is not well in the tower. Maniacal and immortal, a Freak is on the loose, murdering anyone in its path. Now Hawk and Fisher must not only stop the monster before it kills more people, but also find the spy without blowing their cover.

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Guard Against Dishonor

For Hawk and Fisher, the job is about honor. But when their current case goes wrong, they face their most daunting challenge yet: working apart. Hawk has to investigate a powerful and lethal new drug while Fisher is delegated to policing a potential peace treaty talk, a suicide mission if ever there was one. Soon enough, the couple manages to find themselves in trouble, dishonored, and on the run. Even worse, a bounty has been placed on their heads, a bounty so large that even the nicest guy in Haven would kill them without blinking an eye. Is this the mission that’s finally too much for Hawk and Fisher?

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Bones of Haven

Hawk and Fisher constantly find themselves in the middle of Haven’s trouble, but this time they might be in over their heads. A massive riot breaks out in the prison where all of Haven’s most notorious criminals – and wizards – and incarcerated, threatening the tentative Peace Talks the would bring peace to the kingdom. Their actions in the prison take them straight into the fold of Haven’s political battle where peace talks might meet a bloody end. As the action unfolds, Hawk and Fisher find themselves deeper and deeper in the conspiracy that ties the lowest of prisoners to the highest politicians in Haven.

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Standalone Novels
Drinking Midnight Wine by Simon R. Green

Just when Toby Dexter, finally works up the nerve to talk to his secret crush, she darts into an open door. Toby follows, and in that second, everything changes. The moment he stepped through that door, Toby entered the magical parallel world of Mysterie. Our ordinary dimension—the one Toby knew as Bradford-on-Avon—is actually Veritie, a mere shadow of its alter ego, Mysterie, where magic and myth, gods and monsters, living legends and walking nightmares reign. A cunning and vicious demon—The Serpent’s Son—has returned to Mysterie, accompanied by a malevolent new ally, intent on bringing down both dimensions. Toby can remain mortal, return to Veritie, and try to convince himself that he had a bad pint of bitter that night. Or he can stay in Mysterie, join forces with his new friends Leo Morn and his Brother Under The Hill, and try to stop The Serpent’s Son.

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